Digressions

I’m a Belgian essayist, creator of virtual spaces and moving images.

This blog has constantly been reshaped since its creation in 2008 and tells an ever evolving story. Its aim is holistic and sense-making, which might sound futile in today’s world.

Theme 1: Avatars and Empathy in video games

Theme 1: Avatars and Empathy in video games

Can we feel empathy in a video game?
Echo Chambers in Media and Social Networks

Echo Chambers in Media and Social Networks

Debate about our perception of reality.
Theme 2: Magic Circle in video games

Theme 2: Magic Circle in video games

Where does the video game end and real life begin?
Theme 3: Chronology in video games

Theme 3: Chronology in video games

How old is Super Mario and how long is a life in video games?
Theme 4: Narratology vs. Ludology in video games

Theme 4: Narratology vs. Ludology in video games

What is the essence of a game?
Theme 5: Immersion in video games

Theme 5: Immersion in video games

Text by Mathias Jansson.
Theme 6: Intelligibility in video games

Theme 6: Intelligibility in video games

How can we make sense of a video game?
Theme 7:  Rules in video games

Theme 7: Rules in video games

Text by Mathias Jansson.
What is a game world? Doors, keys and… good legs

What is a game world? Doors, keys and… good legs

Text by Dario Compagno.
Question Blocks: How to make two worlds collide?

Question Blocks: How to make two worlds collide?

Text by Gabriele Ferri.

Philosophy of Video Games

Is the game really ending when we go back to our everyday activities?
Appropriation of Space

Appropriation of Space

Space, place and non-place.
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